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Descubre nuestras actividades en Sonido
Astronaut and wringer
Level :
3
How much centrifugal force can an astronaut withstand? Could it survive a trip through a salad spinner? In this activity, the student uses the accelerometer of their smartphone to measure the centripetal acceleration in a salad spinner and verify the relationship between the acceleration and the rotational speed of a centrifuge.

In orbit
Level :
3
The purpose of this experiment is to experimentally verify the relationship between acceleration and speed for uniform circular motion. The student turns around while holding his vertical laptop at arm's length. It records the centripetal acceleration, then verifies that the formula which links the acceleration and the rotation speed for uniform circular motion is satisfied. He documents the steps of his reasoning in the experiment notebook by adding text and photos.

Addition of sound waves
Level :
3
Enrich classroom science teaching with this FizziQ experiment to study the addition of sounds and interference phenomena. A hands-on, immersive approach to deepening students' understanding of acoustic physics, harmonizing technology and education through the use of smartphones in the classroom or at home.

Chloe at the concert
Level :
2
In this activity, the student will study the relationship between sound intensity and the distance between the transmitter and the receiver. To verify this relationship it is essential to use white noise because otherwise interference may occur due to the reflection of sound waves on the parts around the device. In this protocol, the student uses white noise sound from the sound library which allows to obtain very stable and precise results. The activity opens discussions on the health risks of noise and the irremediable consequences for the body of noise trauma.

Speed of sound
Level :
2
This activity allows the student to measure the speed of sound using two cell phones. During this activity, the student discovers how to create a sound stopwatch with the triggers, then the concept of synchronizing the clocks of two smartphones. This activity allows you to obtain results accurate to 5% of the speed of sound in air.

Magnetic treasure hunt
Level :
2
Find out how to use a magnetometer to detect hidden metal objects! This scientific activity explores the interactions between the Earth's magnetic field and ferromagnetic materials, simulating techniques used in underwater archeology and geophysical prospecting. A fun and educational experience to do with a smartphone!

Huygens
Level :
3
The physicist Huygens in the 17th century was the first to characterize the movement of a simple pendulum. In the proposed activity, from a video recording of the movement of a pendulum available on the FizziQ.org website, we propose the kinematic study of a pendulum which makes it possible to show in a concrete way the link between potential energy and kinetic energy. It is possible for the teacher or students to create their own video to study.

Leibnitz
Level :
3
In this activity, the student uses a smartphone as a pendulum to experimentally confirm the law of conservation of mechanical energy. The analysis includes a theoretical phase which consists of identifying the formula for centripetal acceleration as a function of the height of the release. During the practical phase, the student measures the centripetal acceleration of the smartphone after being released at different heights, and verifies that the relationship is linear. This experiment uses the cell phone's accelerometer.

Galileo
Level :
3
Galileo was the first to document that the distance an object travels during a fall is proportional to the square of the elapsed time. It thus determines the value of the earth's gravity. The student reproduces this experience with his cell phone. He or she measures the time it takes for an object to fall by recording the linear acceleration values measured by his or her smartphone. He or she deduces a value for weightlessness from the time equation for free fall.

Basketball
Level :
2
In this activity, the student studies the trajectory of a ball by kinematic analysis of a video of a shot. It will find a suitable scale and then point to the different positions. By adding the calculated positions to his notebook, he will determine the type of trajectory of the ball, then using the smoothing tool, he will calculate the equation of the curve and confirm his intuition about the shape of the curve.

Pole vault
Level :
3
The kinematic analysis of the movement of a pole vaulter makes it possible to study many aspects of the laws of mechanics: conservation of energy, elastic energy, parabolic trajectory, etc. This analysis makes it possible to measure the complexity of this sport, and to consider suggestions for the athlete to improve their performance.

Skiing
Level :
2
The aim of this activity is to calculate, through kinematic analysis, the speed of skier John Clarey during the 2022 Winter Olympics. The student will learn how to use the kinematics module and how to carry out the analysis. He will calculate the athlete's horizontal and vertical speeds, then the standard of this speed, which he can compare to the official calculated speed.

Soccer
Level :
1
The student carries out the kinematic study of a shot on goal using a video from the kinematic video library. It analyzes the trajectory to determine if it is straight, and the speed to verify that the movement of the ball is uniform. Getting started with kinematic analysis is fully described in the protocol.

Space X rocket
Level :
3
What is the landing schedule for a Space X rocket? Using the Kinematics module, the student analyzes the descent movement of a Falcon 9 rocket on a barge in the open sea. He notes that the descent speed of the rocket is linear. Why such a descent objective? Is it more effective?

Cycloid
Level :
3
In this activity, the student uses the kinematics tool to study a cycloid. This curve represents the trajectory of a point fixed to a circle which rolls without slipping and at constant speed on a road. From a video of a bicycle, a car or a truck for example, or from the video of a cycloid, the student will be able, via the FizziQ kinematics tool, to visualize the trajectory and measure its main characteristics. We can also see how this curve is deformed by varying the height of the point taken on the circle.

Hammer throw
Level :
2
Explore the physics of hammer throwing in this educational activity that studies the transformation of circular motion into linear motion. Analyze speed, angle and strategy to optimize distance and understand the dynamics of this Olympic sport. The activity uses a smartphone and the FizziQ application to analyze a video of the movement.

Perseverance on Mars
Level :
1
Through the study of the Perseverance robot, the student studies the notion of rectilinear movement. It will use the accelerometer, the gyroscope, or the light meter to reflect on the autonomous operation of a robot. The protocol allows the student to ask multiple questions about autonomous movement, a very current subject.

The range
Level :
1
Using sounds from the sound library and measuring the fundamental frequency, the student calculates what the frequencies of different musical notes are, how these notes are distributed within an octave, and what the relationship is between notes of different octaves. At the end of this study, the student tries to find the notes of a piece of music by identifying their frequencies.

The sound of bells
Level :
2
The sounds of bells are very special because they are inharmonic. This differentiates them from other musical instruments. In this protocol, the student studies the difference between the frequency spectrum of the sound of an oboe and that of a bell. He notes that the frequencies of the sound of the bell are not harmonics, unlike the sound of the oboe. This protocol familiarizes the student with the concept of harmonics and frequency spectrum. A possible extension of this protocol is the beat protocol because the student may note that the sound of a bell incorporates beat phenomena generated by the combination of very close frequencies.

Tuning Forks
Level :
1
Historically, tuning forks have not always been tuned to the same frequency. By studying the sounds of tuning forks from different eras and present in the application's sound library, the student becomes familiar with the concept and calculation of frequencies. This activity opens up interesting educational avenues on notes and scale.

Security and visibility
Level :
1
In this activity intended for cycle 3 and 4 students, the student studies the ability of several diffusing objects to diffuse light more or less well. He understands why certain objects reflect light more than others and why yellow vests are important for road safety.

Toilets and atmospheric pressure
Level :
3
This activity allows students to study a depressurization phenomenon by measuring pressure variations during the operation of airplane toilets. It allows the gas laws to be concretely applied during a flight. The student uses the FizziQ barometer to measure variations in atmospheric pressure in an airplane toilet when the toilet is activated. By recording the pressure before during and after using the toilet the student can observe a temporary drop in pressure and then approximately calculate the volume of air drawn in using the Boyle-Mariotte law.

Uncertainty
Level :
3
Any measurement, in physics or in other disciplines, contains an element of uncertainty, which comes for example from the intrinsic precision of the measuring instruments used or the experimental protocol. In this activity, the student uses his smartphone to measure different physical quantities (for example the magnetic field or the speed of rotation when he turns around) and he studies the distribution of the results and observes how the mean and standard deviation vary.

White noise
Level :
2
This activity allows the student to better understand the concepts of frequency and frequency spectrum by analyzing the white noise present in the sound library or any white noise found on the internet. White noise is a sound composed of a multitude of sounds of random frequencies, volume and duration. White noise is a particular noise whose spectral components have an equivalent energy per cycle (in hertz). This results in a “flat” spectrum when plotting the frequency spectrum. The study of white noise is interesting because it allows us to make an analogy with white light. The very simple protocol shows the student the random characteristic of the frequencies that make up white noise and leads them to ask questions about the notion of noise, and the analogy between sound and light.

Triangulation
Level :
2
The aim of this experiment is to measure the distance between 2 distant points using the triangulation method. First, the student carries out the protocol on the law of sines. The method of calculating the lengths of a triangle can be used to measure very long distances: the Struve arc represents the largest triangulation network: it extends from Hammerfest in Norway to the Black Sea over a length of more than 2820 km. The student can implement this method on a smaller scale, for example in the playground by trying to measure the greatest distance. Before putting it into practice and calculating the different angles with the theodolite, it is advisable to start by making a diagram on a sheet of paper, noting the different points that will be used for measurements and to watch the video on triangulation.

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